Chaos Insurgency

The Chaos Insurgency evolved from a SCP Foundation elite special unit that defected in 1924 (according to official records up to Level-03). Since then, it has grown to challenge the SCP Foundation, attempting to steal anomalies, personnel, and other resources for it’s own ends.

In game, the Chaos Insurgency team spawns just outside the facility, with a Level-04 keycard and a Uzi fully-automatic pistol. Additionally, during the Chaos Insurgency Raid event, NPC’s labeled ‘Chaos Insurgency Agent’ will drop out of the vents in Zone 1 near the guard/MTF/CIA spawn. They will not attack players on the Class-D Personnel or Chaos Insurgency teams, but will be attacked by hostile SCP entities. About thirty will spawn per event.

CHAOS INSURGENCY FULL ORGINS FILE - REQUIRES LEVEL-03 CLEARANCE

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Credentials approved, access granted.

In the early 1900’s, the Secure Containment Procedures Foundation was much smaller than it is today. It lacked the front companies from which to draw funds, and the legal implants through which it could safely maintain it’s secrecy. Therefore, the SCPF relied heavily on alliances with national governments for resources, capital, and cover.

Oftentimes, however, the Foundation’s duties did not align with these alliances. Oftentimes, in the course of these duties, there might be confrontations in the field between the Foundation’s operatives and those of their allies.

The solution the 05 Council came up with was to create a special task force which could complete these missions anonymously, without any blame reflecting on the SCP Foundation. This was the reasoning behind the creation of the first Mobile Task Force: MTF Alpha-1, callsign “Red Right Hand”. They were an elite special unit unlike any other ever seen in human history, answerable to the 05 Council alone.

Alpha-1, under the code name of “Insurgency”, was operating under a well planned cover story: an elite special unit that defected from the SCP Foundation in 1924. This cover story was more than just a spoken explanation. Alpha-1 went so far as to stage attacks of SCPF facilities in order to steal anomalies or other assets. These mock attacks were very thorough: Alpha-1 was specifically ordered not to hesitate to use lethal force when necessary.

To complete the deception, a separate unit staged counterattacks on Alpha-1 on occasion, usually to recover the ‘stolen’ assets. This also served to give the impression that the Foundation had the ‘attacks’ under control - the 05 did not want their governmental allies trying to lend a hand, potentially exposing the whole scheme.

In 1948, however, things went drastically wrong. As planned, Alpha-1 attacked Site-15, with the intention of ‘stealing’ SCP-003 (the Biological Motherboard). The idea was that the attackers would inflict no more than 15 casualties before making off with SCP-003, which would later be ‘recovered’ by SCPF personnel. Instead, Site-15 suffered 42 dead and 71 injured or missing, seven SCP items lost, and nearly twenty percent of the site damaged to the point that total reconstruction was needed.

Barely three days later, similar attacks began of Site-17, Site-19, Site-22, Site-64, and Site-65. Alpha-1 seemed to be everywhere at once. But by the time the SCP Foundation was ready to strike back, Alpha-1 had disappeared. All they left behind was their new callsign: the Chaos Insurgency.