MTF Personnel

IN GAME: MTF Personnel spawn in the Armory in Zone 1. They spawn with an FNP90, a riot shield, a Level-03 keycard, and an Armory Access Keycard. They can select optional body armor.

Mobile Task Forces are the SCP Foundation’s elite special forces teams that it uses wherever armed intervention, containment, etc., is needed. Most Mobile Task Forces are designed to tackle specific problems, though they can and do also serve as the Foundation’s military arm.

NOTABLE MTF FORCES:

Alpha-1

Callsign: “Red Right Hand”. Specialty: 05 Council’s personnel MTF. Size: Classified.

Beta-7

Callsign: “Haz Matters”. Specialty: NBC* threat containment. Size: company.

Gamma-6

Callsign: “Deep Feeders”. Specialty: Oceanic containment. Size: company.

Gamma-7

Callsign: “Red Herring”. Specialty: Recontainment of MCI** threats. Size: company.

Gamma-13

Callsign: “Asimov’s Lawbringers”. Specialty: Engagement of GOI “Anderson Robotics”. Size: Company.

Epsilon-11

Callsign: “Nine-Tailed Fox”. Specialty: Emergency backup for threatened SCPF sites. Size: Squad + support units.

Nu-7

Callsign: “Hammer Down”. Specialty: Conventional combative engagements. Size: Battalion.

Zeta-9

Callsign: “Mole Rats”. Specialty: exploration of anomalous localities. Size: Platoon.

Callsign: “”. Specialty:. Size.

* - Nuclear, Biological, Chemical

** - Menemic, Cognitive, Informational