SCP-427

ITEM #: 427

OBJECT CLASS: Euclid

CLEARANCE LEVEL: 2

CATEGORY: Biohazard

SPECIAL CONTAINMENT PROCEDURES: SCP-427 is to be kept in a Class-II Anomalous Materials Locker with Level-02 access. Access is prohibited exempting testing and medical purposes. Permission to remove SCP-427 for these purposes requires application at least twenty four (24) hours in advance.

DESCRIPTION: SCP-427 is a small, ornate silver locket on a silver chain, created by placing a specimen of SCP-500 in SCP-914 on the ‘Fine’ setting.

When opened and facing a living human being, SCP-427’s effect immediately starts to heal any injuries and ailments the subject may have. However, after approximately one (1) hour of exposure, this effect begins to over-optimize the body’s systems, eventually turning the subject into an instance of SCP-427-1. Due to the appearance of these creatures, they are often called ‘flesh beasts’, and are very difficult to kill with firearms or bladed weapons. Open flames are the best way to deal with SCP-427-1 instances.

ADDENDUM A: SCP-427 has been moved to SCPF Area 51, and is contained in Zone 1.

IN-GAME: SCP-427 can be found in Zone 1. When clicked on (or tapped) it will appear in the player’s inventory (it will still be present on the table where it is found, and can be obtained twice). When selected in the inventory, nothing appears to happen. After about two minutes, though, the player’s movement will slow dramatically, before they die. As of now, they will not be replaced by a ‘flesh beast’ (SCP-427-1) NPC.